In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping (such as Wizard of Oz Prototyping) and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain.
- 5 stars75.97%
- 4 stars18.73%
- 3 stars3.32%
- 2 stars0.82%
- 1 star1.15%
It gives well packaged compact materials (includes both high-level and down to implementation details) for beginners to understand basic and common used techniques in HCD process.
Great courses you can learn a lot from. I wish that more students took the peer graded assignments more seriously. That being you said you definitely get out of it what you put in!
Great introduction for beginners and a good refresher for those who have been in the industry for a while. I appreciated the different user testing techniques that can be implemented.
This course is structured to simple reasoning and sound logic. The assignments were an excellent application of the course theory. Easily understandable and thoroughly interesting.