In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping (such as Wizard of Oz Prototyping) and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain.
- 5 stars75.99%
- 4 stars18.73%
- 3 stars3.32%
- 2 stars0.82%
- 1 star1.11%
This course is structured to simple reasoning and sound logic. The assignments were an excellent application of the course theory. Easily understandable and thoroughly interesting.
Interesting regarding the introduction to define user needs. I would add more assigments and I kinda feel insecure having people who doesn't fully understand the subject evaluate me.
A wonderful course to understand various Usability concepts.
I thoroughly enjoyed the course along with all the assignments!
I will definitely recommend people to take this course.
This course opened my eyes to the foundational basis of design as a problem solving tool primarily. Can't wait to apply all I have learned and make world class designs that make the world better!