In this course, you will examine how storytelling acts as a vital mechanism for driving video gameplay forward. Looking at several historical and contemporary games, you will be asked to evaluate and interpret different story styles with the goal of identifying themes and procedures for your own game ideas. We'll examine traditional narrative story processes, such as three-act structure, and how they fit into game story flows and the strategic elements of gameplay. Ultimately, you will learn how to define character, setting, and structure to create a compelling game concept.
- 5 stars78.23%
- 4 stars16.81%
- 3 stars3.36%
- 2 stars1.15%
- 1 star0.44%
The course is really good and really educational and i would recommend people about it. Though the thing that i didn't like was that i wanted some more examples for different types of games.
It is as much great as it is simple. Skills and practices are given in a clear and understandable way. Exercises reinforce taken knowledge effectively. Thank you a lot for this course!
The basics of this course are well defined and prepare you for proper story and narrative development in video games. I like the step-by-step process this course takes.
it was good but i think more visual elements would have been pretty cool. Also more examples of official documents that they use in big studios, those are pretty cool but i would like some more.