Control physics with C# in Unity

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在此指导项目中,您将:
1.5
初级
无需下载
分屏视频
英语(English)
仅限桌面

In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling Physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked, and when they collide with other objects. The guided project will familiarize you with the following Physics-based Unity components: - Rigidbody - Physic Material - Force - Torque - Explosions

您要培养的技能

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

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在与您的工作区一起在分屏中播放的视频中,您的授课教师将指导您完成每个步骤:

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