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学生对 Coursera Project Network 提供的 Control physics with C# in Unity 的评价和反馈

63 个评分


In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling Physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked, and when they collide with other objects. The guided project will familiarize you with the following Physics-based Unity components: - Rigidbody - Physic Material - Force - Torque - Explosions...



Jul 24, 2020

I really liked this guided project and should urge everyone to enroll immediately. The instructor is very good to handle all these topics. Enjoyed to learn something new!!


Oct 14, 2020

This course has helped me to understand the basics of physics in Unity. I liked that the topics covered where easy to understand through the examples provided.


1 - Control physics with C# in Unity 的 10 个评论(共 10 个)

创建者 Khandaker M A

Jul 25, 2020

创建者 Jessica P A N

Oct 15, 2020

创建者 Vicky P

Sep 21, 2020

创建者 Akash G B

Jul 19, 2020

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Sep 18, 2020

创建者 Carlos M C F

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创建者 Gangone R

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Jun 26, 2020

创建者 Lelouch k

Sep 18, 2020