Getting Started with Cloth System in Unity 2021

提供方
在此指导项目中,您将:
1.5 hours
初级
无需下载
分屏视频
英语(English)
仅限桌面

Cloth-like movement adds a whole, new degree of realism to games and simulations. Though cloth is ordinarily computationally expensive and complicated to set up, the effect fully justifies the effort. Fortunately, Unity has a basic cloth system that is easy to use and produces very good results for character clothing, flags, banners and whatever else a designer can conceive. In this one-hour, project-based course, you'll learn how to use Unity's cloth system to create a banner, a flag and dynamically moving clothing. You'll learn how to configure the cloth's properties to mimic different fabrics and apply a wind effect to produce some natural movement even in stationary objects. The guided project will introduce you to the following Unity concepts: -Cloth -Capsule and Sphere Colliders

您要培养的技能

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

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