Save Game Settings with PlayerPrefs in Unity

提供方
在此指导项目中,您将:
1.5 hours
初级
无需下载
分屏视频
英语(English)
仅限桌面

In this one-hour, project-based course, you'll learn how to use Unity's built-in Player Preferences to store, load, and reset your game's data. You'll learn the different ways in creating clean code when it comes to manipulating the game's data, using Inheritance and Abstraction. You'll also learn the types of data Player Prefs consider and how we can use them to expand the data to manipulate. The guided project will introduce you to the following Unity concepts: - Player Preferences - Inheritance - Abstraction This project also makes use of the sci fi-themed Unity project created in Create UI in Unity Part 3 - Settings Menu. This compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

您要培养的技能

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

分步进行学习

在与您的工作区一起在分屏中播放的视频中,您的授课教师将指导您完成每个步骤:

指导项目工作原理

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